diff --git a/README.md b/README.md index d0ae140..b7632b1 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,3 @@ -# zcppwin - +# render +a simple renderer created by winapi/directx11/qt +please Please check `core/include/render_type_def.h` for the buffer order convention in HLSL to write a shader